Wednesday, 29 October 2014

Current Asset Creation - October Week 4

As I only work on AGD once a week (To fit it in my schedule) I'll typically only be updating this blog once a week.

This week I wanted to quickly update a couple of existing models and also create a couple of new ones.

First of all I added in the chain links onto the bear trap, the polycount is however quite high so I may end up projecting the chains onto some 2D planes and doing things that way. I'll decide on this when I see the progress for the level so I can see how small the asset will be on screen.

The other task I took on that was on Trello was the mounted swords, I've decided to make 3 variations of these of which so far I've created 2. These are the vertically mounted sword and the shield sword.

I've also included some sketches below. I typically draw out every asset I create on paper first just to get a rough idea of what I want. I also find it helps me break down an asset in terms of how I'm going to model it.



This is one of the assets where I wanted to add in a quick easter egg where I've replaced the swords with lightsabers.

This asset turned out nice, I also added in a basic material and rendered in Keyshot just to get a feel for it.
Next week I want to unwrap all my existing assets and also create 1 or 2 more. I also want to try and get the texturing pipeline underway but so far we're just trying to get some assets to populate the level with for the demo,

I think so far we're really on track, we've luckily got a team that can self organise and it's also great to turn up to meetings where everyone knows what they need to be doing.

No comments:

Post a Comment